You have entered into Magic Tourney, a competition that pits Wizard against Wizard in a turn-based battle!
In this game you will be able to select a character and challenge an NPC Boss for the crown!
The Tourney Match boils down to the following:
Select a move that you have enough AP (Action Points) to use
Use the 'Next' button to observe your move's impact as well as the Boss' move
Repeat until the 10th round or one of you has less than 1 HP (Hit Points)
You'll be prompted to select a character from the following options:
Mage - Balanced Strength
Magic Missle: Deals 15 damage - Costs 0 AP
Thunder Ward: Reduces impact of next attack by 100% - Costs 1 AP
Enhance Ability: Increases Magic Missle damage by 5 - Costs 2 AP
Meteor: Deals 35 damage- Costs 4 AP
Magic Tourney!
How to Play
Select a move that you have enough AP (Action Points) to use
Use the 'Next' button to observe your move's impact as well as the Boss' move
Repeat until the 10th round or one of you has less than 1 HP (Hit Points)
Mage - Balanced Strength
Magic Missle: Deals 15 damage - Costs 0 AP
Thunder Ward: Reduces impact of next attack by 100% - Costs 1 AP
Enhance Ability: Increases Magic Missle damage by 5 - Costs 2 AP
Meteor: Deals 35 damage- Costs 4 AP
Mage Class
Mage - Balanced Strength
Magic Missle: Deals 15 damage - Costs 0 AP
Thunder Ward: Reduces impact of next attack by 100% - Costs 1 AP
Enhance Ability: Increases Magic Missle damage by 5 - Costs 2 AP